Buy a tier
Open the custom generator menu and buy the highest level available to you.
A practical map of the Avantos loop, from a new island to generator progression, missions, dungeons and rebirths.
Most progress comes from a connected set of activities rather than one isolated menu. Useful commands are shown beside the systems they open.
Create, build and manage the skyblock where you place your generators.
/islandBuy new tiers, place their blocks and sell the generated drops.
/generatorsUnlock farming zones, caves, mines and the sawmill through progression.
SpawnUse the custom refinery system as another upgrade layer in the economy.
In gameComplete selected daily and weekly objectives across existing activities.
/missionsEnter the combat route during its daily 18:00-19:00 server-time window.
18:00-19:00Reset at the required point for permanent progress and compete on leaderboards.
SpawnGenerator blocks create sellable drops on your island. Purchase cost and item value rise as you climb through the progression.
Open the custom generator menu and buy the highest level available to you.
Each placed generator keeps its level and continues building your island economy.
Collect the drops your generators produce and prepare them for selling.
Turn the items back into balance and buy the next block in the progression.
Begin with simple materials and keep upgrading toward rarer, more valuable blocks. Every new level improves what your island can produce.
Farms, mines and the sawmill turn account progress into places. Each route gives missions and economy systems something concrete to track.
The current image set covers wheat, potato, carrot, beetroot, flowers, coral and crimson roots. Rank packages can unlock higher farm tiers immediately.
Visit the public mine for regular progress or unlock your own private mining space. Mining can also contribute to active missions.
The sawmill offers a separate harvesting route and can appear in both daily and weekly missions.
Missions reuse the activities already present on the server instead of adding a disconnected checklist.
Daily missions can cover farming, mining, selling, sawmill work and dungeon kills.
Weekly missions use larger targets across the same core activities.
Follow your progress and collect completed rewards directly from the mission menu.
The dungeon opens every day from 18:00 to 19:00 server time. Enter through spawn, fight through the rooms and reach the end before the window closes.
Short answers to the questions a new player is most likely to have.